Below is a list of major milestones that we have been working on, in cooperation with the HeroEngine Community. Some of these tasks we started last winter. Please note that there are no specific delivery dates, because we are a small but highly dedicated team, some tasks may take longer than others; which is the nature of agile development. Nonetheless, we want to share with you the progress of what we have been working on.
2016 Milestone and Progress
This year we are focused on updating the DirectX and Render Engine. Though this is a long process it is actually in the works by our talented engineers.
The current primary focus is the ongoing updates to several components as we are working on DirectX11 and more. New updates coming out the first half of this year are focused on server upgrades, performance, final code cleanup, and of course, finishing the DX11.
Long term milestones are also in the works. Once these updates are out, we will begin the final development on the new render engine. This means easier (less work on your part) to obtain top end graphics for an MMO.
Keep checking back to view the progress. On average this page will be updated monthly. Possibly more often depending upon major milestone completion or adding an additional milestone to the list.
HeroBlade 1 Update: 100%
Client Web Tools: 45%
HeroBlade 2 Update: 95%Render and Graphics:
Render Engines Testing: 100%
Render Code Review: 55%D3D11/DX 11:
DirectX 11 Update: 95%
D3D 11 Integration: 90%
Physics Update: 40%
Shader Update: 95%
D3D 11 BetaTest: 15%
D3D 11 Testing: 50%Web Updates:
New Website: 100%
Forum Updates: 95%
Forum Migration & Test: 15%
Wiki Updates: 10%
Web Account updates: 25%Hero Market:
Hero Market Alpha: 99%
Hero Market Alpha Assets: 95%
Hero Market Testing: 50%
Last Updated: 18 December 2016