• MAKE ANY TYPE OF GAME RPG, FPS, Social or any other stylep
• EDIT REAL TIME in the same live environment with your team
• NO COMPLICATED network or versioning software to set-up
• INTEGRATED TOOLS Middleware included: SpeedTree, FaceGen, etc.
HeroEngine is still active and online for all current developers.
Due to current and upcoming upgrades, new subscriptions are not available at this time. Stop by and visit us in our DISCORD channel.

Why HeroEngine?

HeroEngine is the only all-in-one development platform for making and operating online games.

We save you valuable time so you can focus on game development and not server development and maintenance.

We handle all your Billing needs with an All-In-One package.

Learn more


Realtime Collaborative Platform

HeroEngine is the first and only cloud-based, real-time collaborative platform that empowers game developers to seamlessly create together from anywhere in the world.

Create Professional Games

HeroEngine hosted in the cloud, along with integrated global billing and distribution platforms. Once your game is live, keep 70% of all game revenues.

Focus On Your Game

Game back-end is expensive and requires tons of server expertise. For as low as $99 a year, let HeroEngine take care of that while you focus on making great games

Get Your Game Live Faster

Publish your online games in less time, start to finish. No downtime- everything you build works instantly. Log in anywhere and build your game in your own online world.

update004Good morning, We want to let you know that we have some unscheduled downtime. US East 021 and Us West 022 will be coming down at 12:00 am Tuesday morning (in a few moments as of this posting). Some worlds will be inaccessible during this period.

We will be performing Database checks and backups, and an update for better stabilization.

Downtime is expected up to 24 hours. We are sorry for the last minute notice, but you should see some noticeable improvements when we bring the server back online.

Please stay tuned for more updates and when servers are active and accessible.

During the scheduled maintenance window, your server(s)/Instance(s) will undergo a reboot. See and comment on the forum announcement HERE